Attempt to reduce OOM chance by factoring out member->guild queries
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@ -16,15 +16,7 @@
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along with this program. If not, see <https://www.gnu.org/licenses/>.
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*/
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import {
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CLOSECODES,
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Capabilities,
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OPCODES,
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Payload,
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Send,
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WebSocket,
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setupListener,
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} from "@spacebar/gateway";
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import { CLOSECODES, Capabilities, OPCODES, Payload, Send, WebSocket, setupListener } from "@spacebar/gateway";
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import {
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Application,
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Config,
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@ -104,8 +96,7 @@ export async function onIdentify(this: WebSocket, data: Payload) {
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const userQueryTime = taskSw.getElapsedAndReset();
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// Check intents
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if (!identify.intents)
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identify.intents = 0b11011111111111111111111111111111111n; // TODO: what is this number?
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if (!identify.intents) identify.intents = 0b11011111111111111111111111111111111n; // TODO: what is this number?
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this.intents = new Intents(identify.intents);
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// TODO: actually do intent things.
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@ -115,17 +106,9 @@ export async function onIdentify(this: WebSocket, data: Payload) {
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this.shard_id = identify.shard[0];
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this.shard_count = identify.shard[1];
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if (
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this.shard_count == null ||
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this.shard_id == null ||
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this.shard_id > this.shard_count ||
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this.shard_id < 0 ||
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this.shard_count <= 0
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) {
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if (this.shard_count == null || this.shard_id == null || this.shard_id > this.shard_count || this.shard_id < 0 || this.shard_count <= 0) {
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// TODO: why do we even care about this right now?
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console.log(
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`[Gateway] Invalid sharding from ${user.id}: ${identify.shard}`,
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);
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console.log(`[Gateway] Invalid sharding from ${user.id}: ${identify.shard}`);
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return this.close(CLOSECODES.Invalid_shard);
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}
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}
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@ -170,13 +153,7 @@ export async function onIdentify(this: WebSocket, data: Payload) {
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timePromise(() =>
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ReadState.find({
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where: { user_id: this.user_id },
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select: [
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"id",
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"channel_id",
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"last_message_id",
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"last_pin_timestamp",
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"mention_count",
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],
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select: ["id", "channel_id", "last_message_id", "last_pin_timestamp", "mention_count"],
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}),
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),
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@ -185,29 +162,28 @@ export async function onIdentify(this: WebSocket, data: Payload) {
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where: { id: this.user_id },
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select: {
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// We only want some member props
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...Object.fromEntries(
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MemberPrivateProjection.map((x) => [x, true]),
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),
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...Object.fromEntries(MemberPrivateProjection.map((x) => [x, true])),
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settings: true, // guild settings
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roles: { id: true }, // the full role is fetched from the `guild` relation
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guild: { id: true },
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// TODO: we don't really need every property of
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// guild channels, emoji, roles, stickers
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// but we do want almost everything from guild.
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// How do you do that without just enumerating the guild props?
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guild: Object.fromEntries(
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getDatabase()!
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.getMetadata(Guild)
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.columns.map((x) => [x.propertyName, true]),
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),
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// guild: Object.fromEntries(
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// getDatabase()!
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// .getMetadata(Guild)
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// .columns.map((x) => [x.propertyName, true]),
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// ),
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},
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relations: [
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"guild",
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"guild.channels",
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"guild.emojis",
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"guild.roles",
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"guild.stickers",
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"guild.voice_states",
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// "guild",
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// "guild.channels",
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// "guild.emojis",
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// "guild.roles",
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// "guild.stickers",
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// "guild.voice_states",
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"roles",
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// For these entities, `user` is always just the logged in user we fetched above
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@ -219,11 +195,7 @@ export async function onIdentify(this: WebSocket, data: Payload) {
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timePromise(() =>
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Recipient.find({
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where: { user_id: this.user_id, closed: false },
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relations: [
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"channel",
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"channel.recipients",
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"channel.recipients.user",
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],
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relations: ["channel", "channel.recipients", "channel.recipients.user"],
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select: {
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channel: {
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id: true,
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@ -241,9 +213,7 @@ export async function onIdentify(this: WebSocket, data: Payload) {
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// at least one column.
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id: true,
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// We only want public user data for each dm channel
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user: Object.fromEntries(
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PublicUserProjection.map((x) => [x, true]),
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),
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user: Object.fromEntries(PublicUserProjection.map((x) => [x, true])),
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},
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},
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},
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@ -251,6 +221,27 @@ export async function onIdentify(this: WebSocket, data: Payload) {
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),
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]);
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const { result: memberGuilds, elapsed: queryGuildsTime } = await timePromise(() =>
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Promise.all(
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members.map((m) =>
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Guild.findOneOrFail({
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where: { id: m.guild_id },
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select: Object.fromEntries(
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getDatabase()!
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.getMetadata(Guild)
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.columns.map((x) => [x.propertyName, true]),
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),
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relations: ["channels", "emojis", "roles", "stickers", "voice_states"],
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}),
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),
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),
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);
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members.forEach((m) => {
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const g = memberGuilds.find((mg) => mg.id === m.guild_id);
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if (g) m.guild = g;
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});
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const totalQueryTime = taskSw.getElapsedAndReset();
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// We forgot to migrate user settings from the JSON column of `users`
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@ -311,9 +302,7 @@ export async function onIdentify(this: WebSocket, data: Payload) {
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})
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*/
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.map((channel) => {
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channel.position = member.guild.channel_ordering.indexOf(
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channel.id,
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);
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channel.position = member.guild.channel_ordering.indexOf(channel.id);
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return channel;
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})
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.sort((a, b) => a.position - b.position);
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@ -333,21 +322,18 @@ export async function onIdentify(this: WebSocket, data: Payload) {
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const generateGuildsListTime = taskSw.getElapsedAndReset();
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// Generate user_guild_settings
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const user_guild_settings_entries: ReadyUserGuildSettingsEntries[] =
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members.map((x) => ({
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...DefaultUserGuildSettings,
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...x.settings,
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guild_id: x.guild_id,
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channel_overrides: Object.entries(
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x.settings.channel_overrides ?? {},
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).map((y) => ({
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...y[1],
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channel_id: y[0],
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})),
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}));
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const user_guild_settings_entries: ReadyUserGuildSettingsEntries[] = members.map((x) => ({
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...DefaultUserGuildSettings,
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...x.settings,
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guild_id: x.guild_id,
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channel_overrides: Object.entries(x.settings.channel_overrides ?? {}).map((y) => ({
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...y[1],
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channel_id: y[0],
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})),
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}));
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const generateUserGuildSettingsTime = taskSw.getElapsedAndReset();
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// Popultaed with users from private channels, relationships.
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// Populated with users from private channels, relationships.
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// Uses a set to dedupe for us.
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const users: Set<PublicUser> = new Set();
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@ -360,16 +346,11 @@ export async function onIdentify(this: WebSocket, data: Payload) {
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const channel = r.channel as DMChannel;
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// Remove ourself from the list of other users in dm channel
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channel.recipients = channel.recipients.filter(
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(recipient) => recipient.user.id !== this.user_id,
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);
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channel.recipients = channel.recipients.filter((recipient) => recipient.user.id !== this.user_id);
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const channelUsers = channel.recipients?.map((recipient) =>
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recipient.user.toPublicUser(),
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);
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const channelUsers = channel.recipients?.map((recipient) => recipient.user.toPublicUser());
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if (channelUsers && channelUsers.length > 0)
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channelUsers.forEach((user) => users.add(user));
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if (channelUsers && channelUsers.length > 0) channelUsers.forEach((user) => users.add(user));
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return {
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id: channel.id,
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@ -403,10 +384,7 @@ export async function onIdentify(this: WebSocket, data: Payload) {
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}));
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const findAndGenerateSessionReplaceTime = taskSw.getElapsedAndReset();
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const [
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{ elapsed: emitSessionsReplaceTime },
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{ elapsed: emitPresenceUpdateTime },
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] = await Promise.all([
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const [{ elapsed: emitSessionsReplaceTime }, { elapsed: emitPresenceUpdateTime }] = await Promise.all([
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timePromise(() =>
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emitEvent({
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event: "SESSIONS_REPLACE",
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@ -437,14 +415,10 @@ export async function onIdentify(this: WebSocket, data: Payload) {
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const d: ReadyEventData = {
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v: 9,
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application: application
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? { id: application.id, flags: application.flags }
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: undefined,
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application: application ? { id: application.id, flags: application.flags } : undefined,
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user: user.toPrivateUser(),
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user_settings: user.settings,
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guilds: this.capabilities.has(Capabilities.FLAGS.CLIENT_STATE_V2)
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? guilds.map((x) => new ReadyGuildDTO(x).toJSON())
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: guilds,
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guilds: this.capabilities.has(Capabilities.FLAGS.CLIENT_STATE_V2) ? guilds.map((x) => new ReadyGuildDTO(x).toJSON()) : guilds,
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relationships: user.relationships.map((x) => x.toPublicRelationship()),
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read_state: {
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entries: read_states,
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@ -463,16 +437,10 @@ export async function onIdentify(this: WebSocket, data: Payload) {
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merged_members: merged_members,
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sessions: allSessions,
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resume_gateway_url:
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Config.get().gateway.endpointClient ||
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Config.get().gateway.endpointPublic ||
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"ws://127.0.0.1:3001",
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resume_gateway_url: Config.get().gateway.endpointClient || Config.get().gateway.endpointPublic || "ws://127.0.0.1:3001",
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// lol hack whatever
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required_action:
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Config.get().login.requireVerification && !user.verified
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? "REQUIRE_VERIFIED_EMAIL"
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: undefined,
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required_action: Config.get().login.requireVerification && !user.verified ? "REQUIRE_VERIFIED_EMAIL" : undefined,
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consents: {
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personalization: {
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@ -534,6 +502,7 @@ export async function onIdentify(this: WebSocket, data: Payload) {
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read_statesQueryTime,
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membersQueryTime,
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recipientsQueryTime,
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queryGuildsTime,
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})) {
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if (subvalue) {
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val.calls.push(subkey, {
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@ -564,9 +533,7 @@ export async function onIdentify(this: WebSocket, data: Payload) {
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await Promise.all(
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pending_guilds.map((x) => {
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//Even with the GUILD_MEMBERS intent, the bot always receives just itself as the guild members
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const botMemberObject = members.find(
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(member) => member.guild_id === x.id,
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);
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const botMemberObject = members.find((member) => member.guild_id === x.id);
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return Send(this, {
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op: OPCODES.Dispatch,
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@ -583,21 +550,15 @@ export async function onIdentify(this: WebSocket, data: Payload) {
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]
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: [],
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},
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})?.catch((e) =>
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console.error(`[Gateway] error when sending bot guilds`, e),
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);
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})?.catch((e) => console.error(`[Gateway] error when sending bot guilds`, e));
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}),
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);
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const pendingGuildsTime = Date.now();
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const readySupplementalGuilds = (
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guilds.filter((guild) => !guild.unavailable) as Guild[]
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).map((guild) => {
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const readySupplementalGuilds = (guilds.filter((guild) => !guild.unavailable) as Guild[]).map((guild) => {
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return {
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voice_states: guild.voice_states.map((state) =>
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state.toPublicVoiceState(),
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),
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voice_states: guild.voice_states.map((state) => state.toPublicVoiceState()),
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id: guild.id,
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embedded_activities: [],
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};
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@ -631,8 +592,5 @@ export async function onIdentify(this: WebSocket, data: Payload) {
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const setupListenerTime = Date.now();
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console.log(
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`[Gateway] IDENTIFY ${this.user_id} in ${totalSw.elapsed().totalMilliseconds}ms`,
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JSON.stringify(d._trace, null, 2),
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);
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console.log(`[Gateway] IDENTIFY ${this.user_id} in ${totalSw.elapsed().totalMilliseconds}ms`, JSON.stringify(d._trace, null, 2));
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}
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