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dank074 526a8da8f5
add webrtc support (#1284)
Co-authored-by: MaddyUnderStars <46743919+MaddyUnderStars@users.noreply.github.com>
2025-06-22 12:41:13 +10:00

112 lines
3.3 KiB
TypeScript

/*
Spacebar: A FOSS re-implementation and extension of the Discord.com backend.
Copyright (C) 2023 Spacebar and Spacebar Contributors
This program is free software: you can redistribute it and/or modify
it under the terms of the GNU Affero General Public License as published
by the Free Software Foundation, either version 3 of the License, or
(at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU Affero General Public License for more details.
You should have received a copy of the GNU Affero General Public License
along with this program. If not, see <https://www.gnu.org/licenses/>.
*/
import { WebSocket } from "@spacebar/gateway";
import {
emitEvent,
PresenceUpdateEvent,
PrivateSessionProjection,
Session,
SessionsReplace,
User,
VoiceState,
VoiceStateUpdateEvent,
} from "@spacebar/util";
export async function Close(this: WebSocket, code: number, reason: Buffer) {
console.log("[WebSocket] closed", code, reason.toString());
if (this.heartbeatTimeout) clearTimeout(this.heartbeatTimeout);
if (this.readyTimeout) clearTimeout(this.readyTimeout);
this.deflate?.close();
this.inflate?.close();
this.removeAllListeners();
if (this.session_id) {
await Session.delete({ session_id: this.session_id });
const voiceState = await VoiceState.findOne({
where: { user_id: this.user_id },
});
// clear the voice state for this session if user was in voice channel
if (
voiceState &&
voiceState.session_id === this.session_id &&
voiceState.channel_id
) {
const prevGuildId = voiceState.guild_id;
const prevChannelId = voiceState.channel_id;
// @ts-expect-error channel_id is nullable
voiceState.channel_id = null;
// @ts-expect-error guild_id is nullable
voiceState.guild_id = null;
voiceState.self_stream = false;
voiceState.self_video = false;
await voiceState.save();
// let the users in previous guild/channel know that user disconnected
await emitEvent({
event: "VOICE_STATE_UPDATE",
data: {
...voiceState.toPublicVoiceState(),
guild_id: prevGuildId, // have to send the previous guild_id because that's what client expects for disconnect messages
},
guild_id: prevGuildId,
channel_id: prevChannelId,
} as VoiceStateUpdateEvent);
}
}
if (this.user_id) {
const sessions = await Session.find({
where: { user_id: this.user_id },
select: PrivateSessionProjection,
});
await emitEvent({
event: "SESSIONS_REPLACE",
user_id: this.user_id,
data: sessions,
} as SessionsReplace);
const session = sessions.first() || {
activities: [],
client_status: {},
status: "offline",
};
// TODO
// If a user was deleted, they may still be connected to gateway,
// which will cause this to throw when they disconnect.
// just send the ID of the user instead of the full correct payload for now
const userOrId = await User.getPublicUser(this.user_id).catch(() => ({
id: this.user_id,
}));
await emitEvent({
event: "PRESENCE_UPDATE",
user_id: this.user_id,
data: {
user: userOrId,
activities: session.activities,
client_status: session?.client_status,
status: session.status,
},
} as PresenceUpdateEvent);
}
}