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2025-10-05 21:33:50 +02:00

51 lines
1.3 KiB
C#

using System;
using System.Collections.Generic;
using System.ComponentModel.DataAnnotations;
using System.ComponentModel.DataAnnotations.Schema;
using Microsoft.EntityFrameworkCore;
namespace Spacebar.Db.Models;
[Table("emojis")]
public partial class Emoji
{
[Key]
[Column("id", TypeName = "character varying")]
public string Id { get; set; } = null!;
[Column("animated")]
public bool Animated { get; set; }
[Column("available")]
public bool Available { get; set; }
[Column("guild_id", TypeName = "character varying")]
public string GuildId { get; set; } = null!;
[Column("user_id", TypeName = "character varying")]
public string? UserId { get; set; }
[Column("managed")]
public bool Managed { get; set; }
[Column("name", TypeName = "character varying")]
public string Name { get; set; } = null!;
[Column("require_colons")]
public bool RequireColons { get; set; }
[Column("roles")]
public string Roles { get; set; } = null!;
[Column("groups")]
public string? Groups { get; set; }
[ForeignKey("GuildId")]
[InverseProperty("Emojis")]
public virtual Guild Guild { get; set; } = null!;
[ForeignKey("UserId")]
[InverseProperty("Emojis")]
public virtual User? User { get; set; }
}