fluxer/tests/integration/gateway_guild_roles_lifecycle_test.go
2026-01-01 21:05:54 +00:00

204 lines
6.0 KiB
Go

/*
* Copyright (C) 2026 Fluxer Contributors
*
* This file is part of Fluxer.
*
* Fluxer is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Fluxer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with Fluxer. If not, see <https://www.gnu.org/licenses/>.
*/
package integration
import (
"encoding/json"
"fmt"
"net/http"
"testing"
"time"
)
func TestGatewayGuildRolesLifecycle(t *testing.T) {
client := newTestClient(t)
owner := createTestAccount(t, client)
member := createTestAccount(t, client)
ownerSocket := newGatewayClient(t, client, owner.Token)
t.Cleanup(ownerSocket.Close)
memberSocket := newGatewayClient(t, client, member.Token)
t.Cleanup(memberSocket.Close)
guild := createGuild(t, client, owner.Token, fmt.Sprintf("Roles Guild %d", time.Now().UnixNano()))
guildID := parseSnowflake(t, guild.ID)
channelID := parseSnowflake(t, guild.SystemChannel)
invite := createChannelInvite(t, client, owner.Token, channelID)
resp, err := client.postJSONWithAuth(fmt.Sprintf("/invites/%s", invite.Code), nil, member.Token)
if err != nil {
t.Fatalf("failed to accept invite: %v", err)
}
assertStatus(t, resp, http.StatusOK)
resp.Body.Close()
memberSocket.WaitForEvent(t, "GUILD_CREATE", 60*time.Second, func(raw json.RawMessage) bool {
var payload struct {
ID string `json:"id"`
}
if err := json.Unmarshal(raw, &payload); err != nil {
return false
}
return payload.ID == guild.ID
})
rolePayload := map[string]any{
"name": "Test Role",
"color": 16711680,
"permissions": "0",
"hoist": true,
}
resp, err = client.postJSONWithAuth(fmt.Sprintf("/guilds/%d/roles", guildID), rolePayload, owner.Token)
if err != nil {
t.Fatalf("failed to create role: %v", err)
}
assertStatus(t, resp, http.StatusOK)
var role struct {
ID string `json:"id"`
Name string `json:"name"`
Color int `json:"color"`
Permissions string `json:"permissions"`
}
decodeJSONResponse(t, resp, &role)
waitForRoleCreate := func(socket *gatewayClient) {
socket.WaitForEvent(t, "GUILD_ROLE_CREATE", 30*time.Second, func(raw json.RawMessage) bool {
var payload struct {
GuildID string `json:"guild_id"`
Role struct {
ID string `json:"id"`
Name string `json:"name"`
} `json:"role"`
}
if err := json.Unmarshal(raw, &payload); err != nil {
t.Fatalf("failed to decode role create: %v", err)
}
return payload.GuildID == guild.ID && payload.Role.ID == role.ID && payload.Role.Name == "Test Role"
})
}
waitForRoleCreate(ownerSocket)
waitForRoleCreate(memberSocket)
updatePayload := map[string]any{
"name": "Updated Role",
"color": 65280,
}
resp, err = client.patchJSONWithAuth(fmt.Sprintf("/guilds/%d/roles/%s", guildID, role.ID), updatePayload, owner.Token)
if err != nil {
t.Fatalf("failed to update role: %v", err)
}
assertStatus(t, resp, http.StatusOK)
resp.Body.Close()
waitForRoleUpdate := func(socket *gatewayClient) {
socket.WaitForEvent(t, "GUILD_ROLE_UPDATE", 30*time.Second, func(raw json.RawMessage) bool {
var payload struct {
GuildID string `json:"guild_id"`
Role struct {
ID string `json:"id"`
Name string `json:"name"`
Color int `json:"color"`
} `json:"role"`
}
if err := json.Unmarshal(raw, &payload); err != nil {
t.Fatalf("failed to decode role update: %v", err)
}
return payload.GuildID == guild.ID && payload.Role.ID == role.ID && payload.Role.Name == "Updated Role" && payload.Role.Color == 65280
})
}
waitForRoleUpdate(ownerSocket)
waitForRoleUpdate(memberSocket)
memberResp, err := client.patchJSONWithAuth(fmt.Sprintf("/guilds/%d/members/%s", guildID, member.UserID), map[string]any{
"roles": []string{role.ID},
}, owner.Token)
if err != nil {
t.Fatalf("failed to assign role to member: %v", err)
}
assertStatus(t, memberResp, http.StatusOK)
memberResp.Body.Close()
ownerSocket.WaitForEvent(t, "GUILD_MEMBER_UPDATE", 60*time.Second, func(raw json.RawMessage) bool {
var payload struct {
GuildID string `json:"guild_id"`
User struct {
ID string `json:"id"`
} `json:"user"`
Roles []string `json:"roles"`
}
if err := json.Unmarshal(raw, &payload); err != nil {
t.Fatalf("failed to decode member update: %v", err)
}
if payload.GuildID != guild.ID || payload.User.ID != member.UserID {
return false
}
for _, r := range payload.Roles {
if r == role.ID {
return true
}
}
return false
})
memberSocket.WaitForEvent(t, "GUILD_MEMBER_UPDATE", 60*time.Second, func(raw json.RawMessage) bool {
var payload struct {
GuildID string `json:"guild_id"`
Roles []string `json:"roles"`
}
if err := json.Unmarshal(raw, &payload); err != nil {
t.Fatalf("failed to decode member update: %v", err)
}
if payload.GuildID != guild.ID {
return false
}
for _, r := range payload.Roles {
if r == role.ID {
return true
}
}
return false
})
resp, err = client.delete(fmt.Sprintf("/guilds/%d/roles/%s", guildID, role.ID), owner.Token)
if err != nil {
t.Fatalf("failed to delete role: %v", err)
}
assertStatus(t, resp, http.StatusNoContent)
resp.Body.Close()
waitForRoleDelete := func(socket *gatewayClient) {
socket.WaitForEvent(t, "GUILD_ROLE_DELETE", 30*time.Second, func(raw json.RawMessage) bool {
var payload struct {
GuildID string `json:"guild_id"`
RoleID string `json:"role_id"`
}
if err := json.Unmarshal(raw, &payload); err != nil {
t.Fatalf("failed to decode role delete: %v", err)
}
return payload.GuildID == guild.ID && payload.RoleID == role.ID
})
}
waitForRoleDelete(ownerSocket)
waitForRoleDelete(memberSocket)
}