160 lines
5.3 KiB
Go
160 lines
5.3 KiB
Go
/*
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* Copyright (C) 2026 Fluxer Contributors
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*
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* This file is part of Fluxer.
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*
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* Fluxer is free software: you can redistribute it and/or modify
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* it under the terms of the GNU Affero General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* Fluxer is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Affero General Public License for more details.
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*
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* You should have received a copy of the GNU Affero General Public License
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* along with Fluxer. If not, see <https://www.gnu.org/licenses/>.
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*/
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package integration
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import (
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"encoding/json"
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"testing"
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"time"
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)
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func TestDMCallReconnection(t *testing.T) {
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client := newTestClient(t)
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user1 := createTestAccount(t, client)
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user2 := createTestAccount(t, client)
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guild := createGuild(t, client, user1.Token, "Test Guild")
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invite := createChannelInvite(t, client, user1.Token, parseSnowflake(t, guild.SystemChannel))
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joinGuild(t, client, user2.Token, invite.Code)
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dm := createDmChannel(t, client, user1.Token, parseSnowflake(t, user2.UserID))
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gateway1 := newGatewayClient(t, client, user1.Token)
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defer gateway1.Close()
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gateway2 := newGatewayClient(t, client, user2.Token)
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defer gateway2.Close()
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t.Run("user can rejoin call after leaving while another user is still connected", func(t *testing.T) {
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ringCall(t, client, user1.Token, parseSnowflake(t, dm.ID), nil)
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gateway1.WaitForEvent(t, "CALL_CREATE", 5*time.Second, nil)
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gateway2.WaitForEvent(t, "CALL_CREATE", 5*time.Second, nil)
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gateway1.SendVoiceStateUpdate(nil, &dm.ID, nil, false, false, false, false)
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serverUpdate1 := gateway1.WaitForEvent(t, "VOICE_SERVER_UPDATE", 5*time.Second, nil)
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var vsu1 voiceServerUpdate
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if err := json.Unmarshal(serverUpdate1.Data, &vsu1); err != nil {
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t.Fatalf("failed to decode VOICE_SERVER_UPDATE for user1: %v", err)
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}
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connectionID1 := vsu1.ConnectionID
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lkConn1 := connectToLiveKit(t, vsu1.Endpoint, vsu1.Token, dm.ID, user1.UserID)
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defer lkConn1.disconnect()
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gateway2.SendVoiceStateUpdate(nil, &dm.ID, nil, false, false, false, false)
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serverUpdate2 := gateway2.WaitForEvent(t, "VOICE_SERVER_UPDATE", 5*time.Second, nil)
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var vsu2 voiceServerUpdate
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if err := json.Unmarshal(serverUpdate2.Data, &vsu2); err != nil {
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t.Fatalf("failed to decode VOICE_SERVER_UPDATE for user2: %v", err)
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}
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connectionID2 := vsu2.ConnectionID
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lkConn2 := connectToLiveKit(t, vsu2.Endpoint, vsu2.Token, dm.ID, user2.UserID)
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defer lkConn2.disconnect()
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gateway1.WaitForEvent(t, "CALL_UPDATE", 5*time.Second, func(data json.RawMessage) bool {
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var call callUpdateEvent
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if err := json.Unmarshal(data, &call); err != nil {
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return false
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}
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return len(call.VoiceStates) == 2
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})
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t.Log("Both users in call")
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gateway1.SendVoiceStateUpdate(nil, nil, &connectionID1, false, false, false, false)
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lkConn1.disconnect()
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gateway2.WaitForEvent(t, "CALL_UPDATE", 5*time.Second, func(data json.RawMessage) bool {
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var call callUpdateEvent
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if err := json.Unmarshal(data, &call); err != nil {
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return false
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}
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return len(call.VoiceStates) == 1
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})
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t.Log("User1 left, user2 still in call")
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time.Sleep(500 * time.Millisecond)
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gateway1.SendVoiceStateUpdate(nil, &dm.ID, nil, false, false, false, false)
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serverUpdate1Rejoin := gateway1.WaitForEvent(t, "VOICE_SERVER_UPDATE", 5*time.Second, nil)
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var vsu1Rejoin voiceServerUpdate
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if err := json.Unmarshal(serverUpdate1Rejoin.Data, &vsu1Rejoin); err != nil {
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t.Fatalf("failed to decode VOICE_SERVER_UPDATE for user1 rejoin: %v", err)
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}
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connectionID1New := vsu1Rejoin.ConnectionID
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if connectionID1New == connectionID1 {
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t.Log("Note: connection_id is the same after rejoin (this is acceptable)")
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} else {
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t.Logf("New connection_id after rejoin: old=%s, new=%s", connectionID1, connectionID1New)
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}
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lkConn1Rejoin := connectToLiveKit(t, vsu1Rejoin.Endpoint, vsu1Rejoin.Token, dm.ID, user1.UserID)
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defer lkConn1Rejoin.disconnect()
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callUpdateEvt := gateway1.WaitForEvent(t, "CALL_UPDATE", 5*time.Second, func(data json.RawMessage) bool {
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var call callUpdateEvent
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if err := json.Unmarshal(data, &call); err != nil {
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return false
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}
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return len(call.VoiceStates) == 2
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})
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var callUpdate callUpdateEvent
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if err := json.Unmarshal(callUpdateEvt.Data, &callUpdate); err != nil {
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t.Fatalf("failed to decode CALL_UPDATE: %v", err)
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}
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if len(callUpdate.VoiceStates) != 2 {
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t.Fatalf("expected 2 voice_states after user1 rejoin, got %d", len(callUpdate.VoiceStates))
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}
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user1Found := false
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user2Found := false
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for _, vs := range callUpdate.VoiceStates {
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if vs.UserID == user1.UserID {
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user1Found = true
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}
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if vs.UserID == user2.UserID {
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user2Found = true
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}
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}
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if !user1Found {
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t.Fatal("expected user1 in voice_states after rejoin")
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}
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if !user2Found {
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t.Fatal("expected user2 in voice_states after rejoin")
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}
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t.Log("User1 successfully rejoined the call")
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gateway1.SendVoiceStateUpdate(nil, nil, &connectionID1New, false, false, false, false)
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gateway2.SendVoiceStateUpdate(nil, nil, &connectionID2, false, false, false, false)
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gateway1.WaitForEvent(t, "CALL_DELETE", 5*time.Second, nil)
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t.Log("Call ended after both users left")
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})
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}
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