fluxer/fluxer_app/src/stores/WebhookStore.tsx
2026-02-17 12:22:36 +00:00

296 lines
10 KiB
TypeScript

/*
* Copyright (C) 2026 Fluxer Contributors
*
* This file is part of Fluxer.
*
* Fluxer is free software: you can redistribute it and/or modify
* it under the terms of the GNU Affero General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* Fluxer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Affero General Public License for more details.
*
* You should have received a copy of the GNU Affero General Public License
* along with Fluxer. If not, see <https://www.gnu.org/licenses/>.
*/
import {WebhookRecord} from '@app/records/WebhookRecord';
import type {Webhook} from '@fluxer/schema/src/domains/webhook/WebhookSchemas';
import {makeAutoObservable} from 'mobx';
type FetchStatus = 'idle' | 'pending' | 'success' | 'error';
class WebhookStore {
webhooks: Map<string, WebhookRecord> = new Map();
channelWebhooks: Map<string, Array<string>> = new Map();
channelGuildMap: Map<string, string> = new Map();
channelFetchStatus: Map<string, FetchStatus> = new Map();
guildFetchStatus: Map<string, FetchStatus> = new Map();
constructor() {
makeAutoObservable(this, {}, {autoBind: true});
}
getWebhook(webhookId: string): WebhookRecord | null {
return this.webhooks.get(webhookId) ?? null;
}
getChannelWebhooks(channelId: string): Array<WebhookRecord> | null {
const ids = this.channelWebhooks.get(channelId);
if (!ids) return null;
return ids.map((id) => this.webhooks.get(id)).filter((record): record is WebhookRecord => record != null);
}
getGuildWebhooks(guildId: string): Array<WebhookRecord> {
return Array.from(this.webhooks.values()).filter((webhook) => webhook.guildId === guildId);
}
getChannelFetchStatus(channelId: string): FetchStatus {
return this.channelFetchStatus.get(channelId) ?? 'idle';
}
getGuildFetchStatus(guildId: string): FetchStatus {
return this.guildFetchStatus.get(guildId) ?? 'idle';
}
handleChannelWebhooksFetchPending(channelId: string): void {
this.channelFetchStatus = new Map(this.channelFetchStatus).set(channelId, 'pending');
}
handleChannelWebhooksFetchSuccess(channelId: string, guildId: string, webhooks: Array<Webhook>): void {
const records = webhooks.map((webhook) => new WebhookRecord(webhook));
const recordIds = records.map((record) => record.id);
const nextWebhooks = new Map(this.webhooks);
const previousIds = this.channelWebhooks.get(channelId) ?? [];
for (const id of previousIds) {
const record = nextWebhooks.get(id);
if (record?.channelId === channelId) {
nextWebhooks.delete(id);
}
}
for (const record of records) {
nextWebhooks.set(record.id, record);
}
this.webhooks = nextWebhooks;
this.channelWebhooks = new Map(this.channelWebhooks).set(channelId, recordIds);
this.channelGuildMap = new Map(this.channelGuildMap).set(channelId, guildId);
this.channelFetchStatus = new Map(this.channelFetchStatus).set(channelId, 'success');
this.guildFetchStatus = new Map(this.guildFetchStatus).set(guildId, 'idle');
}
handleChannelWebhooksFetchError(channelId: string): void {
this.channelFetchStatus = new Map(this.channelFetchStatus).set(channelId, 'error');
}
handleGuildWebhooksFetchPending(guildId: string): void {
this.guildFetchStatus = new Map(this.guildFetchStatus).set(guildId, 'pending');
}
handleGuildWebhooksFetchSuccess(guildId: string, webhooks: Array<Webhook>): void {
const records = webhooks.map((webhook) => new WebhookRecord(webhook));
const newWebhookIds = new Set(records.map((record) => record.id));
const channelBuckets = new Map<string, Array<string>>();
for (const record of records) {
const existing = channelBuckets.get(record.channelId);
if (existing) {
existing.push(record.id);
} else {
channelBuckets.set(record.channelId, [record.id]);
}
}
const nextWebhooks = new Map(this.webhooks);
const nextChannelWebhooks = new Map(this.channelWebhooks);
const nextChannelGuildMap = new Map(this.channelGuildMap);
const nextChannelFetchStatus = new Map(this.channelFetchStatus);
for (const [id, record] of nextWebhooks) {
if (record.guildId === guildId && !newWebhookIds.has(id)) {
nextWebhooks.delete(id);
}
}
for (const record of records) {
nextWebhooks.set(record.id, record);
}
for (const [channelId, ids] of channelBuckets) {
nextChannelWebhooks.set(channelId, ids);
nextChannelGuildMap.set(channelId, guildId);
nextChannelFetchStatus.set(channelId, 'success');
}
const channelEntries = Array.from(nextChannelWebhooks.entries());
for (const [channelId, ids] of channelEntries) {
if (channelBuckets.has(channelId)) {
continue;
}
if (nextChannelGuildMap.get(channelId) !== guildId) {
continue;
}
const filtered = ids.filter((id) => {
const record = nextWebhooks.get(id);
return record?.guildId === guildId && record.channelId === channelId;
});
if (filtered.length === 0) {
nextChannelWebhooks.set(channelId, []);
nextChannelFetchStatus.set(channelId, 'success');
} else {
nextChannelWebhooks.set(channelId, filtered);
nextChannelFetchStatus.set(channelId, 'success');
}
}
this.webhooks = nextWebhooks;
this.channelWebhooks = nextChannelWebhooks;
this.channelGuildMap = nextChannelGuildMap;
this.channelFetchStatus = nextChannelFetchStatus;
this.guildFetchStatus = new Map(this.guildFetchStatus).set(guildId, 'success');
}
handleGuildWebhooksFetchError(guildId: string): void {
this.guildFetchStatus = new Map(this.guildFetchStatus).set(guildId, 'error');
}
handleWebhookCreate(webhook: Webhook): void {
const record = new WebhookRecord(webhook);
this.webhooks = new Map(this.webhooks).set(record.id, record);
const channelWebhooks = this.channelWebhooks.get(record.channelId) ?? [];
this.channelWebhooks = new Map(this.channelWebhooks).set(
record.channelId,
channelWebhooks.includes(record.id) ? channelWebhooks : [...channelWebhooks, record.id],
);
this.channelGuildMap = new Map(this.channelGuildMap).set(record.channelId, record.guildId);
this.channelFetchStatus = new Map(this.channelFetchStatus).set(record.channelId, 'success');
this.guildFetchStatus = new Map(this.guildFetchStatus).set(record.guildId, 'idle');
}
handleWebhookDelete(webhookId: string, channelId: string | null, guildId: string | null): void {
const nextWebhooks = new Map(this.webhooks);
const record = nextWebhooks.get(webhookId);
if (!record) {
return;
}
nextWebhooks.delete(webhookId);
const actualChannelId = channelId ?? record.channelId;
const nextChannelWebhooks = new Map(this.channelWebhooks);
const channelList = nextChannelWebhooks.get(actualChannelId);
if (channelList) {
nextChannelWebhooks.set(
actualChannelId,
channelList.filter((id) => id !== webhookId),
);
}
const nextGuildFetchStatus = new Map(this.guildFetchStatus);
if (guildId ?? record.guildId) {
nextGuildFetchStatus.set(guildId ?? record.guildId, 'idle');
}
const nextChannelFetchStatus = new Map(this.channelFetchStatus);
nextChannelFetchStatus.set(actualChannelId, 'idle');
this.webhooks = nextWebhooks;
this.channelWebhooks = nextChannelWebhooks;
this.guildFetchStatus = nextGuildFetchStatus;
this.channelFetchStatus = nextChannelFetchStatus;
}
handleWebhooksUpdate(guildId: string, channelId: string): void {
const nextWebhooks = new Map(this.webhooks);
for (const [id, record] of nextWebhooks) {
if (record.guildId === guildId && record.channelId === channelId) {
nextWebhooks.delete(id);
}
}
const nextChannelWebhooks = new Map(this.channelWebhooks);
nextChannelWebhooks.delete(channelId);
this.webhooks = nextWebhooks;
this.channelWebhooks = nextChannelWebhooks;
this.channelGuildMap = new Map(this.channelGuildMap).set(channelId, guildId);
this.channelFetchStatus = new Map(this.channelFetchStatus).set(channelId, 'idle');
this.guildFetchStatus = new Map(this.guildFetchStatus).set(guildId, 'idle');
}
handleChannelDelete(channelId: string): void {
const guildId = this.channelGuildMap.get(channelId);
const nextWebhooks = new Map(this.webhooks);
for (const [id, record] of nextWebhooks) {
if (record.channelId === channelId) {
nextWebhooks.delete(id);
}
}
const nextChannelWebhooks = new Map(this.channelWebhooks);
nextChannelWebhooks.delete(channelId);
const nextChannelGuildMap = new Map(this.channelGuildMap);
nextChannelGuildMap.delete(channelId);
const nextChannelFetchStatus = new Map(this.channelFetchStatus);
nextChannelFetchStatus.delete(channelId);
this.webhooks = nextWebhooks;
this.channelWebhooks = nextChannelWebhooks;
this.channelGuildMap = nextChannelGuildMap;
this.channelFetchStatus = nextChannelFetchStatus;
if (guildId != null) {
this.guildFetchStatus = new Map(this.guildFetchStatus).set(guildId, 'idle');
}
}
handleGuildDelete(guildId: string): void {
const nextWebhooks = new Map(this.webhooks);
for (const [id, record] of nextWebhooks) {
if (record.guildId === guildId) {
nextWebhooks.delete(id);
}
}
const nextChannelWebhooks = new Map(this.channelWebhooks);
const nextChannelGuildMap = new Map(this.channelGuildMap);
const nextChannelFetchStatus = new Map(this.channelFetchStatus);
for (const [channelId, guild] of nextChannelGuildMap) {
if (guild === guildId) {
nextChannelWebhooks.delete(channelId);
nextChannelGuildMap.delete(channelId);
nextChannelFetchStatus.delete(channelId);
}
}
const nextGuildFetchStatus = new Map(this.guildFetchStatus);
nextGuildFetchStatus.delete(guildId);
this.webhooks = nextWebhooks;
this.channelWebhooks = nextChannelWebhooks;
this.channelGuildMap = nextChannelGuildMap;
this.channelFetchStatus = nextChannelFetchStatus;
this.guildFetchStatus = nextGuildFetchStatus;
}
handleLogout(): void {
this.webhooks = new Map();
this.channelWebhooks = new Map();
this.channelGuildMap = new Map();
this.channelFetchStatus = new Map();
this.guildFetchStatus = new Map();
}
}
export default new WebhookStore();