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19 lines
328 B
C++
19 lines
328 B
C++
#pragma once
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using namespace std;
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#include "Monster.h"
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class Level;
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class Giant : public Monster
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{
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public:
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eINSTANCEOF GetType() { return eTYPE_GIANT; }
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static Entity *create(Level *level) { return new Giant(level); }
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Giant(Level *level);
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int getMaxHealth();
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virtual float getWalkTargetValue(int x, int y, int z);
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};
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