mirror of
https://gitea.murdle.top/murdle/mc-lce.git
synced 2026-03-10 19:19:01 +02:00
24 lines
940 B
C++
24 lines
940 B
C++
#pragma once
|
|
using namespace std;
|
|
|
|
#include "ComplexItem.h"
|
|
|
|
class MapItemSavedData;
|
|
|
|
class MapItem : public ComplexItem
|
|
{
|
|
public:
|
|
static const int IMAGE_WIDTH = 128;
|
|
static const int IMAGE_HEIGHT = 128;
|
|
|
|
public: // 4J Stu - Was protected in Java, but then we can't access it where we need it
|
|
MapItem(int id);
|
|
|
|
static shared_ptr<MapItemSavedData> getSavedData(short idNum, Level *level);
|
|
shared_ptr<MapItemSavedData> getSavedData(shared_ptr<ItemInstance> itemInstance, Level *level);
|
|
void update(Level *level, shared_ptr<Entity> player, shared_ptr<MapItemSavedData> data);
|
|
virtual void inventoryTick(shared_ptr<ItemInstance> itemInstance, Level *level, shared_ptr<Entity> owner, int slot, bool selected);
|
|
virtual void onCraftedBy(shared_ptr<ItemInstance> itemInstance, Level *level, shared_ptr<Player> player);
|
|
shared_ptr<Packet> getUpdatePacket(shared_ptr<ItemInstance> itemInstance, Level *level, shared_ptr<Player> player);
|
|
};
|