#pragma once #include namespace Social { class UserManager; } class MinecraftEventing; class EntitlementManager { public: char filler[0x100]; static void (*EntitlementManager_construct)(EntitlementManager*, MinecraftEventing&, Social::UserManager&); EntitlementManager(MinecraftEventing &evt, Social::UserManager &um) { EntitlementManager_construct(this, evt, um); } };