#pragma once const char* egl_symbols[] = { "eglChooseConfig", "eglGetError", "eglCreateWindowSurface", "eglGetConfigAttrib", "eglCreateContext", "eglDestroySurface", "eglSwapBuffers", "eglMakeCurrent", "eglDestroyContext", "eglTerminate", "eglGetDisplay", "eglInitialize", "eglQuerySurface", "eglSwapInterval", "eglQueryString", nullptr };