59 lines
1.6 KiB
C++
59 lines
1.6 KiB
C++
#pragma once
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#include <string>
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#include <functional>
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class MinecraftEventing;
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class FilePathManager;
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class ResourcePack;
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class ResourcePackStack;
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class ResourceLoader;
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enum class ResourcePackStackType;
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class PackManifestFactory {
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public:
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char filler[4];
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static void (*PackManifestFactory_construct)(PackManifestFactory*, MinecraftEventing&);
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PackManifestFactory(MinecraftEventing& ev) {
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PackManifestFactory_construct(this, ev);
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}
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};
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class ResourcePackRepository {
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public:
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char filler[0x1C];
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ResourcePack* vanillaPack;
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char filler2[0x200];
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static void (*ResourcePackRepository_construct)(ResourcePackRepository*, MinecraftEventing&, PackManifestFactory&, EntitlementManager*, FilePathManager*);
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ResourcePackRepository(MinecraftEventing& ev, PackManifestFactory& factory, EntitlementManager* em, FilePathManager* fpm) {
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ResourcePackRepository_construct(this, ev, factory, em, fpm);
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}
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};
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class ResourcePackManager: public ResourceLoader {
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public:
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char filler[0x200];
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static void (*ResourcePackManager_construct)(ResourcePackManager*, std::function<mcpe::string ()> const);
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static void (*ResourcePackManager_setStack)(ResourcePackManager*, std::unique_ptr<ResourcePackStack>, ResourcePackStackType, bool);
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ResourcePackManager(std::function<mcpe::string ()> const& f) {
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ResourcePackManager_construct(this, f);
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}
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void setStack(std::unique_ptr<ResourcePackStack>&& stackPtr, ResourcePackStackType stackType, bool b) {
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ResourcePackManager_setStack(this, std::move(stackPtr), stackType, b);
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}
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}; |