2026-01-16 23:23:28 +02:00

23 lines
373 B
C++

#pragma once
struct gl {
static std::string (*getOpenGLVendor)();
static std::string (*getOpenGLRenderer)();
static std::string (*getOpenGLVersion)();
static std::string (*getOpenGLExtensions)();
};
namespace mce {
namespace Platform {
struct OGL {
static void (*OGL_initBindings)();
static void initBindings() { OGL_initBindings(); }
};
}
}