23 lines
373 B
C++
23 lines
373 B
C++
#pragma once
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struct gl {
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static std::string (*getOpenGLVendor)();
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static std::string (*getOpenGLRenderer)();
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static std::string (*getOpenGLVersion)();
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static std::string (*getOpenGLExtensions)();
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};
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namespace mce {
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namespace Platform {
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struct OGL {
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static void (*OGL_initBindings)();
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static void initBindings() { OGL_initBindings(); }
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};
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}
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} |