mcpelauncher-1.1/mcpe/LevelSettings.h
2026-01-19 20:18:08 +02:00

26 lines
647 B
C++

#pragma once
#include <cstdint>
#include <cstring>
class LevelSettings {
public:
static void (*LevelSettings_construct)(LevelSettings*);
int seed; // 4
int gametype; // 8
int difficulty; // c
int forceGameType; // 10
int generator; // 14
bool hasAchievementsDisabled; // 18
int dimension; // 1c
int time; // 20
bool edu; // 21
float rainLevel, lightningLevel; // 28, 2c
bool mpGame, lanBroadcast, xblBroadcast, commandsEnabled, texturepacksRequired, overrideSavedSettings; // 2d, 2e, 2f, 30, 31, 32~34
char filler[0x300];
LevelSettings() {
LevelSettings_construct(this);
}
};